Title
A GUI paradigm using tablets, two-hands and transparency
Abstract
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts visual attentions from the application data, and increasing the quality of input. In pursuit of these goals, we integrated the non-standard UI technologies of multi-sensor tablets, toolglass [1], transparent UI components [4], and marking menus [6]. While our prototypes and efforts focus within the domain of creating digital art, we believe the concepts and lessons learned are generalizable to other domains. The video shows three main segments: (1) motivation by showing an artist using traditional paper-based interactions, (2) a prototype system called T3 and (3) integration of the concepts into StudioPaint, a high end commercial paint application.
Year
DOI
Venue
1997
10.1145/1120212.1120348
CHI Extended Abstracts
Keywords
DocType
ISBN
transparency
Conference
0-89791-926-2
Citations 
PageRank 
References 
5
0.69
4
Authors
4
Name
Order
Citations
PageRank
George W. Fitzmaurice13423512.31
Thomas Baudel2792114.57
Gordon Kurtenbach31964373.73
William Buxton4375.28