Title
Unified particle physics for real-time applications
Abstract
We present a unified dynamics framework for real-time visual effects. Using particles connected by constraints as our fundamental building block allows us to treat contact and collisions in a unified manner, and we show how this representation is flexible enough to model gases, liquids, deformable solids, rigid bodies and cloth with two-way interactions. We address some common problems with traditional particle-based methods and describe a parallel constraint solver based on position-based dynamics that is efficient enough for real-time applications.
Year
DOI
Venue
2014
10.1145/2601097.2601152
ACM Trans. Graph.
Keywords
Field
DocType
unified solver,physically based modeling,two-way fluid coupling,cloth simulation,position-based dynamics,fluid simulation,animation,simulation
Position based dynamics,Mathematical optimization,Computational science,Fluid simulation,Mathematics
Journal
Volume
Issue
ISSN
33
4
0730-0301
Citations 
PageRank 
References 
42
1.46
34
Authors
4
Name
Order
Citations
PageRank
Miles Macklin124817.11
Matthias Muller22726122.09
Nuttapong Chentanez367538.02
Tae-Yong Kim450426.69