Abstract | ||
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We present preliminary results of a framework that can synthesize parameterized locomotion with controllable quality from simple deformations over a single step cycle. Our approach enforces feet constraints per phase in order to appropriately perform motion deformation operations, resulting in a generative and controllable model that maintains the style of the input motion. The method is lightweight and has quantifiable motion quality related to the amount of deformation used. It only requires a single cycle of locomotion. An analysis of the deformation is presented with the quantification of the valid portion of the deformed motion space, informing on the parameterization coverage of the deformable motion cycle. |
Year | DOI | Venue |
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2014 | 10.1145/2668064.2677082 | MIG |
Keywords | Field | DocType |
design,experimentation,three-dimensional graphics and realism,measurement,games,performance | Computer vision,Parameterized complexity,Parametrization,Computer science,Simulation,Artificial intelligence,Deformation (mechanics) | Conference |
Citations | PageRank | References |
2 | 0.38 | 0 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Alain Juarez-Perez | 1 | 4 | 1.42 |
Andrew W. Feng | 2 | 217 | 19.24 |
Marcelo Kallmann | 3 | 639 | 59.35 |
Ari Shapiro | 4 | 422 | 33.02 |