Title
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination
Abstract
We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which approximate the light blocking and re-radiating effect of dynamic geometry. Soft shadows are computed by accumulating log visibility vectors for each sphere proxy as seen by each receiver point. Inter-reflections are computed by accumulating vectors representing the proxy's unshadowed radiance when illuminated by the environment. Both vectors capture low-frequency directional dependence using the spherical harmonic basis. We also present a new proxy accumulation strategy that splats each proxy to receiver pixels in image space to collect its shadowing and indirect lighting contribution. Our soft GI rendering pipeline unifies direct and indirect soft effects with a simple accumulation strategy that maps entirely to the GPU and outperforms previous vertex-based methods.
Year
DOI
Venue
2007
10.1109/PG.2007.28
Pacific Conference on Computer Graphics and Applications
Keywords
Field
DocType
computational geometry,computer graphic equipment,rendering (computer graphics),GPU,dynamic geometry,image-based proxy accumulation,light blocking,low-frequency directional dependence,low-frequency environmental lighting,real-time soft global illumination technique,soft GI rendering pipeline,soft shadow computing,spherical harmonic basis
Computer vision,Visibility,Graphics pipeline,Computer science,Computational geometry,Spherical harmonics,Pixel,Global illumination,Artificial intelligence,Rendering (computer graphics),Radiance
Conference
ISSN
ISBN
Citations 
1550-4085
978-0-7695-3009-3
40
PageRank 
References 
Authors
1.60
25
4
Name
Order
Citations
PageRank
Peter-Pike Sloan179645.22
Naga K. Govindaraju23331234.15
Derek Nowrouzezahrai380154.49
John Snyder42579172.17