Title
Motivational Impacts and Sustainability Analysis of a Wearable-based Gamified Exercise and Fitness System.
Abstract
Recent years have been hailed by many as the era of the wearables. Meanwhile, gamification in the area of health and fitness has rapidly emerged as a popular field of research. This paper reports the early results of a long-term (70-day) study of using wearable activity trackers and gamification to promote exercise and being more active. The research is being conducted to investigate the motivational effects of using sensor- based games to promote daily exercise, as well as how different methods of releasing the application and its updated features may affect user's enthusiasm and the game's life-cycle. From the data we have collected so far, we can see the gradual emergence of clear pattern based on our periodically updated application. The initial results seem to support the notion of using gradual addition of features or changes as means of sustaining the participants' interest and usage.
Year
DOI
Venue
2016
10.1145/2968120.2987726
CHI PLAY (Companion)
Keywords
Field
DocType
Gamification, fitness, exercise, wearable device, motivation, game sustainability
Enthusiasm,Computer science,Simulation,Wearable computer,Activity tracker,Multimedia,Sustainability
Conference
Citations 
PageRank 
References 
0
0.34
3
Authors
4
Name
Order
Citations
PageRank
zhao zhao191.91
S. Ali Etemad2554.94
Anthony Whitehead314320.84
Ali Arya411020.31