Title
WAYZ: A Co-designed Touch-Ready Game for Children with Special Needs to Assess and Improve Visual Perception Skills
Abstract
It is sometimes a challenge to access to specific skills assessments and training programs for children with special needs. In the case of visual perception, and more specifically eye-motor coordination, methods like the Frostig one are not adapted to all children. In this paper, we present a two steps co-design process with therapists and children in order to come up with an alternative solution. The first prototype that came out of the first step is a touch-ready game on tablets called WAYZ and based on a specific type of exercise from the Frostig program. It is highly customisable and comes with innovative features. It could improve the learning process and, as such, it is the subject of an upcoming study which will take place as a second step within the design process.
Year
DOI
Venue
2017
10.1109/REW.2017.40
2017 IEEE 25th International Requirements Engineering Conference Workshops (REW)
Keywords
Field
DocType
Accessibility,co-design,participatory design,visual perception,children,special needs,requirements,customisation,tablet,game
Co-design,Special needs,Participatory design,Visualization,Computer science,Engineering design process,Multimedia,Visual perception
Conference
ISBN
Citations 
PageRank 
978-1-5386-3489-9
0
0.34
References 
Authors
7
3
Name
Order
Citations
PageRank
Alexis Rougnant100.34
Mirko Gelsomini212019.79
Franca Garzotto31245203.98