Abstract | ||
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Augmented Reality (AR) has gained a lot of interests recently and has been used for various applications. Most of these applications are however limited to small indoor environments. Despite the wide range of large scale application areas that could highly benefit from AR usage, until now there are rarely AR applications that target such environments. In this work, we discuss how AR can be used to enhance the experience of on-site spectators at live sport events. We investigate the challenges that come with applying AR for such a large scale environment and explore state-of-the-art technology and its suitability for an on-site AR spectator experience. We also present a concept design and explore the options to implement AR applications inside large scale environments.
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Year | DOI | Venue |
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2019 | 10.1145/3355088.3365162 | SIGGRAPH Asia 2019 Technical Briefs |
Keywords | Field | DocType |
Augmented reality, concept design, sport events | Computer graphics (images),Computer science,Augmented reality | Conference |
ISBN | Citations | PageRank |
978-1-4503-6945-9 | 2 | 0.42 |
References | Authors | |
0 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Stefanie Zollmann | 1 | 227 | 22.58 |
Tobias Langlotz | 2 | 399 | 36.80 |
Moritz Loos | 3 | 2 | 0.76 |
Wei Hong Lo | 4 | 4 | 2.80 |
Lewis Baker | 5 | 3 | 2.46 |