Title
A GPU Register File using Static Data Compression
Abstract
GPUs rely on large register files to unlock thread-level parallelism for high throughput. Unfortunately, large register files are power hungry, making it important to seek for new approaches to improve their utilization. This paper introduces a new register file organization for efficient register-packing of narrow integer and floating-point operands designed to leverage on advances in static analysis. We show that the hardware/software co-designed register file organization yields a performance improvement of up to 79%, and 18.6%, on average, at a modest output-quality degradation.
Year
DOI
Venue
2020
10.1145/3404397.3404431
ICPP
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
0
3
Name
Order
Citations
PageRank
Angerd Alexandra100.34
Erik Sintorn226220.06
Per Stenström33048234.09