Abstract | ||
---|---|---|
HeadBox is a series of opensource tools to do facial animation on the Microsoft Rocketbox avatar library. It includes a tool to create blendshapes out of the facial bones inside Maya and transfer the new blendshapes to the other avatars in the library. We have created a total of 15 visemes, 48 FACS, 30 for the Vive facial tracker. These blendshapes have been released with the original library. An ... |
Year | DOI | Venue |
---|---|---|
2022 | 10.1109/VRW55335.2022.00015 | 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
Keywords | DocType | ISBN |
Three-dimensional displays,Conferences,Avatars,User interfaces,Bones,Libraries,Facial animation | Conference | 978-1-6654-8402-2 |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Matias Volonte | 1 | 0 | 0.34 |
Eyal Ofek | 2 | 1865 | 106.07 |
Ken Jakubzak | 3 | 0 | 0.34 |
Shawn Bruner | 4 | 0 | 0.34 |
Mar Gonzalez-Franco | 5 | 169 | 20.04 |