Quantifying the Effects of Working in VR for One Week | 0 | 0.34 | 2022 |
PoVRPoint: Authoring Presentations in Mobile Virtual Reality | 3 | 0.37 | 2022 |
HeadBox: A Facial Blendshape Animation Toolkit for the Microsoft Rocketbox Library | 0 | 0.34 | 2022 |
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures | 0 | 0.34 | 2021 |
Towards Sound Accessibility in Virtual Reality | 1 | 0.38 | 2021 |
CoolMoves: User Motion Accentuation in Virtual Reality | 0 | 0.34 | 2021 |
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays | 3 | 0.36 | 2021 |
Demonstrating HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots | 1 | 0.34 | 2021 |
A Taxonomy of Sounds in Virtual Reality | 0 | 0.34 | 2021 |
X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality | 0 | 0.34 | 2021 |
HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots | 0 | 0.34 | 2021 |
Asymmetry of Grasp in Haptic Perception | 0 | 0.34 | 2020 |
Using Facial Animation to Increase the Enfacement Illusion and Avatar Self-Identification. | 3 | 0.44 | 2020 |
MoveBox: Democratizing MoCap for the Microsoft Rocketbox Avatar Library | 0 | 0.34 | 2020 |
Haptic PIVOT: On-Demand Handhelds in VR | 1 | 0.34 | 2020 |
Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds | 1 | 0.36 | 2020 |
Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. | 0 | 0.34 | 2020 |
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality | 2 | 0.36 | 2020 |
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers | 4 | 0.41 | 2020 |
SnapMove: Movement Projection Mapping in Virtual Reality | 0 | 0.34 | 2020 |
CapstanCrunch: A Haptic VR Controller with User-supplied Force Feedback | 3 | 0.41 | 2019 |
DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality | 5 | 0.42 | 2019 |
Opportunities for In-Home Augmented Reality Guidance. | 0 | 0.34 | 2019 |
I'm a Giant - Walking in Large Virtual Environments at High Speed Gains. | 4 | 0.40 | 2019 |
RealityCheck - Blending Virtual Environments with Situated Physical Reality. | 8 | 0.46 | 2019 |
SeeingVR - A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. | 2 | 0.39 | 2019 |
Demonstration of TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction | 0 | 0.34 | 2019 |
Accessible by Design - An Opportunity for Virtual Reality. | 0 | 0.34 | 2019 |
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality. | 4 | 0.65 | 2019 |
VRoamer: Generating On-The-Fly VR Experiences While Walking inside Large, Unknown Real-World Building Environments | 5 | 0.41 | 2019 |
Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight | 1 | 0.36 | 2019 |
TORC - A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction. | 3 | 0.38 | 2019 |
Demonstration of SeeingVR - A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision. | 1 | 0.35 | 2019 |
Doubling the Signal Quality of Smartphone Camera Pulse Oximetry Using the Display Screen as a Controllable Selective Light Source. | 0 | 0.34 | 2018 |
Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a Reconfigurable Virtual Reality Controller | 16 | 0.71 | 2018 |
Demonstration of Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a VR Controller. | 0 | 0.34 | 2018 |
CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality | 16 | 0.70 | 2018 |
Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards | 11 | 0.50 | 2018 |
The uncanny valley of haptics. | 0 | 0.34 | 2018 |
Demonstration of Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffness Actuation. | 0 | 0.34 | 2018 |
Effects of Hand Representations for Typing in Virtual Reality | 11 | 0.66 | 2018 |
The Office of the Future: Virtual, Portable and Global. | 8 | 0.42 | 2018 |
Demonstration of CLAW: A Multifunctional Handheld VR Haptic Controller. | 0 | 0.34 | 2018 |
Mobiles as Portals for Interacting with Virtual Data Visualizations. | 0 | 0.34 | 2018 |
Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffness Actuation | 7 | 0.50 | 2018 |
Sparse Haptic Proxy: Touch Feedback in Virtual Environments Using a General Passive Prop. | 22 | 0.71 | 2017 |
Towards Interaction Around Unmodified Camera-equipped Mobile Devices. | 0 | 0.34 | 2017 |
Haptic Retargeting Video Showcase: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience. | 0 | 0.34 | 2016 |
A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience. | 0 | 0.34 | 2016 |
Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. | 80 | 3.50 | 2016 |