User Profile-Driven Large-Scale Multi-agent Learning from Demonstration in Federated Human-Robot Collaborative Environments | 0 | 0.34 | 2022 |
Going Beyond Second Screens: Applications for the Multi-display Intelligent Living Room | 0 | 0.34 | 2021 |
Improving Stress Management And Sleep Hygiene In Intelligent Homes | 0 | 0.34 | 2021 |
GRETA: Pervasive and AR Interfaces for Controlling Intelligent Greenhouses | 0 | 0.34 | 2021 |
When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game | 0 | 0.34 | 2021 |
Intelligent Classroom: Materialising the Vision of Ambient Intelligence for Education. | 0 | 0.34 | 2020 |
HypnOS - A Sleep Monitoring and Recommendation System to Improve Sleep Hygiene in Intelligent Homes. | 0 | 0.34 | 2020 |
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments. | 0 | 0.34 | 2020 |
The LECTOR Podium. An Innovative Teacher Workstation for the Intelligent Classroom of the Future. | 0 | 0.34 | 2020 |
A Multi-stage Approach to Facilitate Interaction with Intelligent Environments via Natural Language. | 0 | 0.34 | 2019 |
Ambient Intelligence in the Living Room. | 0 | 0.34 | 2019 |
Shaping the Intelligent Classroom of the Future | 0 | 0.34 | 2019 |
BricklAyeR: A Platform for Building Rules for AmI Environments in AR. | 0 | 0.34 | 2019 |
CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments | 0 | 0.34 | 2019 |
CaLmi: stress management in intelligent homes | 0 | 0.34 | 2019 |
CognitOS: A Student-Centric Working Environment for an Attention-Aware Intelligent Classroom. | 0 | 0.34 | 2018 |
Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case. | 0 | 0.34 | 2018 |
Hobbit: Providing Fall Detection and Prevention for the Elderly in the Real World | 3 | 0.41 | 2018 |
Using Contextual Knowledge to Resume Human-Agent Conversations when Programming the Intelligence of Smart Environments. | 0 | 0.34 | 2017 |
Home Game: an Educational Game for Children with Cognitive Impairments. | 1 | 0.36 | 2017 |
A Robot-Based Application For Physical Exercise Training | 0 | 0.34 | 2016 |
Designing a Teacher-Friendly Editor for Configuring the Attention-Aware Smart Classroom. | 0 | 0.34 | 2016 |
Erratum to: Design and implementation of a social networking platform for cloud deployment specialists | 0 | 0.34 | 2015 |
Analysis And Design Of Three Multimodal Interactive Systems To Support The Everyday Needs Of Children With Cognitive Impairments | 1 | 0.49 | 2015 |
Design and implementation of a social networking platform for cloud deployment specialists | 2 | 0.64 | 2015 |
Enabling Programmability of Smart Learning Environments by Teachers | 1 | 0.37 | 2015 |
Combining Finite State Machine and Decision-Making Tools for Adaptable Robot Behavior. | 3 | 0.47 | 2014 |
Designing a Technology-Augmented School Desk for the Future Classroom. | 1 | 0.35 | 2013 |
An Intelligent Hotel Room. | 2 | 0.37 | 2013 |
A Museum Guide Application for Deployment on User-Owned Mobile Devices. | 1 | 0.35 | 2013 |
Ambient educational mini-games | 8 | 0.66 | 2012 |
Towards building pervasive UIs for the intelligent classroom: the PUPIL approach | 2 | 0.37 | 2012 |
Star-like auto-configurable layouts of variable radius for visualizing and exploring RDF/S ontologies | 0 | 0.34 | 2012 |
Rapid Prototyping Of Adaptable User Interfaces | 7 | 0.43 | 2012 |
An adaptable card game for older users | 1 | 0.35 | 2011 |
A student-centric intelligent classroom | 5 | 0.68 | 2011 |
A novel design approach for multi-device adaptable user interfaces: concepts, methods and examples | 5 | 0.48 | 2011 |
Towards ambient intelligence in the classroom | 2 | 0.64 | 2011 |
An intelligent task assignment and personalization system for students' online collaboration | 1 | 0.34 | 2011 |
StarLion: auto-configurable layouts for exploring ontologies | 0 | 0.34 | 2010 |
User Interface Adaptation of Web-Based Services on the Semantic Web | 5 | 0.47 | 2009 |
Development of Open Platform Based Adaptive HCI Concepts for Elderly Users | 8 | 0.57 | 2009 |
AlertMe: A Semantics-Based Context-Aware Notification System | 6 | 0.45 | 2009 |