Name
Affiliation
Papers
ASTERIOS LEONIDIS
Institute of Computer Science, Heraklion, GR, Greece
43
Collaborators
Citations 
PageRank 
110
65
17.02
Referers 
Referees 
References 
164
594
235
Search Limit
100594
Title
Citations
PageRank
Year
User Profile-Driven Large-Scale Multi-agent Learning from Demonstration in Federated Human-Robot Collaborative Environments00.342022
Going Beyond Second Screens: Applications for the Multi-display Intelligent Living Room00.342021
Improving Stress Management And Sleep Hygiene In Intelligent Homes00.342021
GRETA: Pervasive and AR Interfaces for Controlling Intelligent Greenhouses00.342021
When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game00.342021
Intelligent Classroom: Materialising the Vision of Ambient Intelligence for Education.00.342020
HypnOS - A Sleep Monitoring and Recommendation System to Improve Sleep Hygiene in Intelligent Homes.00.342020
MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments.00.342020
The LECTOR Podium. An Innovative Teacher Workstation for the Intelligent Classroom of the Future.00.342020
A Multi-stage Approach to Facilitate Interaction with Intelligent Environments via Natural Language.00.342019
Ambient Intelligence in the Living Room.00.342019
Shaping the Intelligent Classroom of the Future00.342019
BricklAyeR: A Platform for Building Rules for AmI Environments in AR.00.342019
CasandRA: A Screenplay Approach to Dictate the Behavior of Virtual Humans in AmI Environments00.342019
CaLmi: stress management in intelligent homes00.342019
CognitOS: A Student-Centric Working Environment for an Attention-Aware Intelligent Classroom.00.342018
Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case.00.342018
Hobbit: Providing Fall Detection and Prevention for the Elderly in the Real World30.412018
Using Contextual Knowledge to Resume Human-Agent Conversations when Programming the Intelligence of Smart Environments.00.342017
Home Game: an Educational Game for Children with Cognitive Impairments.10.362017
A Robot-Based Application For Physical Exercise Training00.342016
Designing a Teacher-Friendly Editor for Configuring the Attention-Aware Smart Classroom.00.342016
Erratum to: Design and implementation of a social networking platform for cloud deployment specialists00.342015
Analysis And Design Of Three Multimodal Interactive Systems To Support The Everyday Needs Of Children With Cognitive Impairments10.492015
Design and implementation of a social networking platform for cloud deployment specialists20.642015
Enabling Programmability of Smart Learning Environments by Teachers10.372015
Combining Finite State Machine and Decision-Making Tools for Adaptable Robot Behavior.30.472014
Designing a Technology-Augmented School Desk for the Future Classroom.10.352013
An Intelligent Hotel Room.20.372013
A Museum Guide Application for Deployment on User-Owned Mobile Devices.10.352013
Ambient educational mini-games80.662012
Towards building pervasive UIs for the intelligent classroom: the PUPIL approach20.372012
Star-like auto-configurable layouts of variable radius for visualizing and exploring RDF/S ontologies00.342012
Rapid Prototyping Of Adaptable User Interfaces70.432012
An adaptable card game for older users10.352011
A student-centric intelligent classroom50.682011
A novel design approach for multi-device adaptable user interfaces: concepts, methods and examples50.482011
Towards ambient intelligence in the classroom20.642011
An intelligent task assignment and personalization system for students' online collaboration10.342011
StarLion: auto-configurable layouts for exploring ontologies00.342010
User Interface Adaptation of Web-Based Services on the Semantic Web50.472009
Development of Open Platform Based Adaptive HCI Concepts for Elderly Users80.572009
AlertMe: A Semantics-Based Context-Aware Notification System60.452009