Name
Playground
About
FAQ
GitHub
Playground
Shortest Path Finder
Community Detector
Connected Papers
Author Trending
Xiangcong Kong
Claudia Calabrese
Maria Concetta Palumbo
Nuño Basurto
Jhonathan Pinzon
Giovanni Venturelli
Chen Ma
Eonsu Noh
Radu Timofte
Kuanrui Yin
Home
/
Author
/
ROBIN WOLFF
Author Info
Open Visualization
Name
Affiliation
Papers
ROBIN WOLFF
University of Salford, Salford, United Kingdom
20
Collaborators
Citations
PageRank
36
204
13.95
Referers
Referees
References
461
793
442
Search Limit
100
793
Publications (20 rows)
Collaborators (36 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
A Mixed Reality Telepresence System for Collaborative Space Operation.
8
0.48
2017
A modular architecture for an interactive real-time simulation and training environment for satellite on-orbit servicing
1
0.37
2011
Eye gaze in virtual environments: evaluating the need and initial work on implementation
3
0.38
2009
Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together
21
1.19
2009
Comparing the End to End Latency of an Immersive Collaborative Environment and a Video Conference
7
0.65
2009
Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments
13
0.93
2009
A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments
8
0.60
2008
Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments
29
1.31
2008
Presence, creativity and collaborative work in virtual environments
2
0.36
2007
A review of telecollaboration technologies with respect to closely coupled collaboration
20
1.01
2007
Factors influencing flow of object focussed collaboration in collaborative virtual environments
9
0.61
2006
A review on effective closely-coupled collaboration using immersive CVE's
18
0.88
2006
Supporting A Closely Coupled Task Between A Distributed Team: Using Immersive Virtual Reality Technology
2
0.37
2005
Controlling Consistency within Collaborative Virtual Environments
19
0.85
2004
A study of event traffic during the shared manipulation of objects within a collaborative virtual environment
15
1.20
2004
Collaboration around Shared Objects in Immersive Virtual Environments
5
0.51
2004
A Haptic Interface For Linked Immersive And Desktop Displays: Maintaining Sufficient Frame Rate For Haptic Rendering
1
0.35
2004
Supporting social human communication between distributed walk-in displays
11
0.86
2004
Pushmepullyou: The Reality Of Interaction With Shared Objects In Networked Walk-In Displays
4
0.47
2004
Constructing a Gazebo: Supporting Team Work in a Tightly Coupled, Distributed Task in Virtual Reality
8
0.57
2003
1