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DANIELA WURHOFER
Author Info
Open Visualization
Name
Affiliation
Papers
DANIELA WURHOFER
ICT&S Center, University of Salzburg, Salzburg, Austria
26
Collaborators
Citations
PageRank
38
110
14.14
Referers
Referees
References
274
556
289
Search Limit
100
556
Publications (26 rows)
Collaborators (38 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Reflections on Operators' and Maintenance Engineers' Experiences of Smart Factories.
0
0.34
2018
Apply Now!: Fictional Job Postings as an Instrument to Discuss Interactive Futures of Work.
1
0.35
2017
A Formal Analysis of the ISO 9241-210 Definition of User Experience
3
0.39
2015
Everyday commuting: prediction, actual experience and recall of anger and frustration in the car
2
0.41
2015
Deploying Robots In A Production Environment: A Study On Temporal Transitions Of Workers' Experiences
4
0.58
2015
Sounds Like it Works: Music-based Navigation to Improve the Cleanroom Experience
0
0.34
2015
eMotion: retrospective in-car user experience evaluation
2
0.40
2015
Using a Parking Assist System Over Time: Insights on Acceptance and Experiences
4
0.46
2014
The multiple layers of materiality
0
0.34
2014
Characteristics of narrative textual data linked to user experiences
1
0.36
2014
Robots in Time: How User Experience in Human-Robot Interaction Changes over Time
4
0.49
2013
Experiential perspectives on road congestions
6
0.63
2013
Viewing experience of 3DTV: An exploration of the feeling of sickness and presence in a shopping mall.
7
0.67
2013
Exploring children's 3DTV experience
0
0.34
2012
Predicting information technology usage in the car: towards a car technology acceptance model
14
1.29
2012
The message in the bottle: best practices for transferring the knowledge from qualitative user studies
1
0.38
2012
User experience of industrial robots over time
2
0.43
2012
Looking Forward To A "Robotic Society"?
13
0.82
2011
Perceived 3DTV viewing in the public: insights from a three-day field evaluation study
4
0.53
2011
Evaluating First Experiences With An Educational Computer Game: A Multi-Method Approach
1
0.35
2011
User experience research in the semiconductor factory: a contradiction?
8
0.70
2011
Experience characters: a design tool for communicating mobile phone experiences to designers
3
0.42
2011
User experience (UX) patterns for audio-visual networked applications: inspirations for design
1
0.41
2010
“I Love This Dog”—Children’s Emotional Attachment to the Robotic Dog AIBO
12
1.24
2009
Autonomous vs. tele-operated: how people perceive human-robot collaboration with hrp-2
11
0.82
2009
"This is a flying shopping trolley": a case study of participatory design with children in a shopping context
6
0.63
2008
1