Playful persuasion: Designing for ambient playful interactions in public spaces. | 1 | 0.36 | 2014 |
An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment. | 4 | 0.59 | 2013 |
2nd International Workshop on Ambient Gaming. | 2 | 0.40 | 2012 |
First international workshop on ambient gaming (amgam'11) | 0 | 0.34 | 2011 |
Ambient Gaming and Play: Opportunities and Challenges. | 2 | 0.39 | 2011 |
Playful Moments Of Activity | 1 | 0.39 | 2011 |
PlayFit: Designing playful activity interventions for teenagers | 9 | 1.16 | 2011 |
Playful persuasion to support older adults' social and physical activities | 29 | 1.76 | 2010 |
Multimodal support for social dynamics in co-located meetings | 17 | 1.08 | 2010 |
Creating Opportunities For Play: The Influence Of Multimodal Feedback On Open-Ended Play | 5 | 0.46 | 2010 |
Prolonged play with the ColorFlares: how does open-ended play behavior change over time? | 8 | 0.71 | 2010 |
Design for social interaction through physical play in diverse contexts of use | 5 | 0.51 | 2010 |
Designing playful interactions for social interaction and physical play | 78 | 3.54 | 2010 |
Design and Evaluation of a Large Interactive Display to Support Social Interaction at Work | 1 | 0.38 | 2009 |
Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play | 5 | 0.74 | 2009 |
2nd Workshop on Design for Social Interaction through Physical Play | 0 | 0.34 | 2009 |
Stimulating physical and social activity through open-ended play | 14 | 0.83 | 2009 |
Interactive play objects and the effects of open-ended play on social interaction and fun | 18 | 1.62 | 2008 |
Key issues for the successful design of an intelligent, interactive playground | 36 | 2.30 | 2008 |
Influencing social dynamics in meetings through a peripheral display | 26 | 1.44 | 2007 |
Development of peripheral feedback to support lectures | 1 | 0.35 | 2005 |
Effective error recovery strategies for multimodal form-filling applications | 16 | 0.80 | 2005 |
User-centred design and evaluation of ubiquitous services | 26 | 1.36 | 2005 |
Comparing the usability of a user driven and a mixed initiative multimodal dialogue system for train timetable information | 4 | 0.57 | 2003 |
Automatic transcription of football commentaries in the MUMIS project | 2 | 0.40 | 2003 |
Dutch HLT resources: from BLARK to priority lists | 5 | 1.82 | 2002 |
A Field Survey for Establishing Priorities in the Development of HLT Resources for Dutch. | 14 | 6.78 | 2002 |
Usability Evaluation of a Dutch Multimodal System for Train Timetable Information. | 4 | 0.65 | 2002 |
Business listings in automatic directory assistance | 5 | 0.79 | 2001 |
Effects of OOV rates on keyphrase rejection schemes | 0 | 0.34 | 2001 |
Adding extra input/output modalities to a spoken dialogue system | 3 | 0.55 | 2001 |
Impact of speaking style and speaking task on acoustic models | 6 | 1.62 | 2000 |
Modelling phonetic context using head-body-tail models for connected digit recognition | 6 | 0.54 | 2000 |
Language modelling and spoken dialogue systems - the ARISE experience | 3 | 0.64 | 1999 |