A Time Reversal Symmetry Based Real-time Optical Motion Capture Missing Marker Recovery Method | 0 | 0.34 | 2022 |
Avatar Interpreter: Improving Classroom Experiences for Deaf and Hard-of-Hearing People Based on Augmented Reality | 0 | 0.34 | 2022 |
The temporal pattern of VR sickness during 7.5-h virtual immersion | 0 | 0.34 | 2022 |
A Pinch-based Text Entry Method for Head-mounted Displays | 0 | 0.34 | 2022 |
Y-Net: Learning Domain Robust Feature Representation for ground camera image and large-scale image-based point cloud registration | 0 | 0.34 | 2021 |
Analysis of teenagers' preferences and concerns regarding HMDs in education. | 0 | 0.34 | 2021 |
Learning to Match 2D Images and 3D LiDAR Point Clouds for Outdoor Augmented Reality. | 0 | 0.34 | 2020 |
Exploring the Differences of Visual Discomfort Caused by Long-term Immersion between Virtual Environments and Physical Environments | 1 | 0.35 | 2020 |
Learning to Match Ground Camera Image and UAV 3-D Model-Rendered Image Based on Siamese Network With Attention Mechanism | 1 | 0.38 | 2020 |
Extracting and Transferring Hierarchical Knowledge to Robots Using Virtual Reality. | 0 | 0.34 | 2020 |
HiPad: Text entry for Head-Mounted Displays Using Circular Touchpad | 1 | 0.35 | 2020 |
Potential Effects of Dynamic Parallax on Eyesight in Virtual Reality System. | 0 | 0.34 | 2020 |
AE-GAN-Net: Learning Invariant Feature Descriptor to Match Ground Camera Images and a Large-Scale 3D Image-Based Point Cloud for Outdoor Augmented Reality. | 1 | 0.38 | 2019 |
Mental Fatigue of Long-Term Office Tasks in Virtual Environment | 2 | 0.37 | 2019 |
Mixed Reality Office System Based on Maslow’s Hierarchy of Needs: Towards the Long-Term Immersion in Virtual Environments | 3 | 0.38 | 2019 |
The Effect of Two Different Types of Human-Computer Interactions on User's Emotion in Virtual Counseling Environment | 0 | 0.34 | 2019 |
A Low-Cost Drift-Free Optical-Inertial Hybrid Motion Capture System for High-Precision Human Pose Detection | 0 | 0.34 | 2019 |
New System to Measure Motion Motion-to-Photon Latency of Virtual Reality Head Mounted Display | 0 | 0.34 | 2019 |
Symmetrical Reality: Toward A Unified Framework For Physical And Virtual Reality | 0 | 0.34 | 2019 |
Comparison In Depth Perception Between Virtual Reality And Augmented Reality Systems | 0 | 0.34 | 2019 |
Evaluation Of Maslows Hierarchy Of Needs On Long-Term Use Of Hmds - A Case Study Of Office Environment | 0 | 0.34 | 2019 |
Large-Scale Optical Tracking System. | 0 | 0.34 | 2019 |
Effects of Dynamic Disparity on Visual Fatigue Caused by Watching 2D Videos in HMDs. | 0 | 0.34 | 2019 |
Ground Camera Images And Uav 3d Model Registration For Outdoor Augmented Reality | 0 | 0.34 | 2019 |
Toward An Efficient Hybrid Interaction Paradigm For Object Manipulation In Optical See-Through Mixed Reality | 0 | 0.34 | 2019 |
Reconstructing HDR Image from a Single Filtered LDR Image Base on a Deep HDR Merger Network | 0 | 0.34 | 2019 |
Object Manipulation: Interaction for Virtual Reality on Multi-touch Screen | 0 | 0.34 | 2019 |
Effect of Using HMDs for One Hour on Preteens Visual Fatigue | 1 | 0.35 | 2018 |
dongSpace - a wide-area mixed reality multiplayer game system. | 0 | 0.34 | 2018 |
HiKeyb: High-Efficiency Mixed Reality System for Text Entry | 2 | 0.36 | 2018 |
Inverse Augmented Reality: A Virtual Agent's Perspective. | 3 | 0.56 | 2018 |
An Improved Method of Pose Estimation for Lighthouse Base Station Extension. | 3 | 0.41 | 2017 |
An Accurate Calibration Method for Optical See-Through Head-Mounted Displays Based on Actual Eye-Observation Model. | 0 | 0.34 | 2017 |
Perceptual Issues of a Passive Haptics Feedback Based MR System. | 0 | 0.34 | 2016 |
A Tour Guiding System Of Historical Relics Based On Augmented Reality | 0 | 0.34 | 2016 |
Passive haptics based MR system for geography teaching. | 0 | 0.34 | 2016 |
Omnidirectional-view three-dimensional displays using multiple mini-projectors | 0 | 0.34 | 2015 |
A Brdf Representing Method Based On Gaussian Process | 0 | 0.34 | 2014 |
Projector-Screen Matching Image Generation Technology for Spatial Augmented Reality | 0 | 0.34 | 2013 |
Touch experience in augmented reality | 0 | 0.34 | 2013 |
A Browser-Based Perceptual Experiment Platform for Visual Search Study in Augmented Reality System | 0 | 0.34 | 2013 |
iSarProjection: A KinectFusion Based Handheld Dynamic Spatial Augmented Reality System | 1 | 0.36 | 2013 |
Time Machine: A Mobile Augmented Reality System for Tourism Based on Coded-Aperture Camera | 1 | 0.54 | 2013 |
Markerless tracking algorithm based on 3d model for augmented reality system | 0 | 0.34 | 2012 |
An augmented reality based teeth shade matching system | 0 | 0.34 | 2011 |
Evaluation of human-computer interface for optical see-through augmented reality system | 0 | 0.34 | 2011 |
Study on distortion correction of head-mounted displays based on hardware system | 1 | 0.37 | 2011 |
A Remote Control System Based on Real-Time Image Processing | 1 | 0.44 | 2009 |
Study on an indoor tracking system with infrared projected markers for large-area applications | 2 | 0.42 | 2009 |
GPU Based Real-time Correction for Optical Distortions in Head-Mounted Displays | 0 | 0.34 | 2009 |