Remote Sensing Image Interpretation With Semantic Graph-Based Methods: A Survey | 0 | 0.34 | 2022 |
CorrDetector: A framework for structural corrosion detection from drone images using ensemble deep learning | 0 | 0.34 | 2022 |
Dynamic Data Streams for Time-Critical IoT Systems in Energy-Aware IoT Devices Using Reinforcement Learning | 0 | 0.34 | 2022 |
Preventing sepsis; how can artificial intelligence inform the clinical decision-making process? A systematic review | 1 | 0.36 | 2021 |
Use Of Social Media Data In Disaster Management: A Survey | 3 | 0.47 | 2021 |
Blockchain-Based Task Offloading in Drone-Aided Mobile Edge Computing | 2 | 0.38 | 2021 |
En-ABC: An ensemble artificial bee colony based anomaly detection scheme for cloud environment. | 5 | 0.40 | 2020 |
IoTWC: Analytic Hierarchy Process Based Internet of Things Workflow Composition System | 0 | 0.34 | 2020 |
A general purpose contention manager for software transactions on the GPU | 1 | 0.35 | 2020 |
Fog Computing Security Challenges and Future Directions [Energy and Security]. | 5 | 0.41 | 2019 |
Aura projection for scalable real-time physics | 0 | 0.34 | 2019 |
IoT-CANE: A unified knowledge management system for data-centric Internet of Things application systems | 2 | 0.49 | 2019 |
PR-STM: Priority Rule Based Software Transactions for the GPU | 4 | 0.42 | 2015 |
Toward Consistency of State in MMOGs Through Semantically Aware Contention Management | 0 | 0.34 | 2015 |
Benchmarking motion sensing devices for rehabilitative gaming | 1 | 0.38 | 2015 |
Validity of the Microsoft Kinect sensor for assessment of normal walking patterns in pigs | 10 | 0.69 | 2015 |
Resolving Semantic Conflicts in Word Based Software Transactional Memory. | 0 | 0.34 | 2014 |
A Read-Write-Validate Approach To Optimistic Concurrency Control For Energy Efficiency Of Resource-Constrained Systems | 1 | 0.35 | 2013 |
Applicability of GPGPU Computing to Real-Time AI Solutions in Games | 4 | 0.69 | 2013 |
Evaluating Functional Ability of Upper Limbs after Stroke Using Video Game Data | 4 | 0.84 | 2013 |
Hugh: a semantically aware universal construction for transactional memory systems | 1 | 0.36 | 2013 |
Toward reusable SLA monitoring capabilities | 1 | 0.37 | 2012 |
Highly Interactive Scalable Online Worlds | 2 | 0.39 | 2009 |
Engineering Distributed Shared Memory Middleware for Java | 2 | 0.38 | 2009 |
Enhancing an Application Server to Support Available Components | 7 | 0.52 | 2008 |
Efficient Resource Management for Game Server Hosting | 2 | 0.37 | 2008 |
A Message Oriented Middleware Solution Enabling Non-repudiation Evidence Generation for Reliable Web Services | 8 | 0.94 | 2007 |
Evolutionary optimization of parameters for distributed virtual environments | 1 | 0.38 | 2007 |
Transaction manager failover: a case study using JBOSS application server | 1 | 0.36 | 2006 |
Monitoring Middleware For Service Level Agreements In Heterogeneous Environments | 9 | 0.87 | 2005 |
Scalable Collision Detection for Massively Multiplayer Online Games | 2 | 0.35 | 2005 |
Determining Collisions between Moving Spheres for Distributed Virtual Environments | 7 | 0.72 | 2004 |
Expanding Spheres: A Collision Detection Algorithm for Interest Management in Networked Games | 13 | 0.68 | 2004 |
Portal replication for Web application availability via SOAP | 1 | 0.46 | 2003 |
Component Replication in Distributed Systems: A Case Study Using Enterprise Java Beans. | 10 | 0.94 | 2003 |
Measuring the Cost of Scalability and Reliability for Internet-Based,Server-Centered Applications | 0 | 0.34 | 2001 |
A Dependable Distributed Auction System: Architecture and an Implementation Framework | 35 | 1.66 | 2001 |
Implementing Flexible Object Group Invocation in Networked Systems | 5 | 0.44 | 2000 |