Title
GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learning.
Abstract
Most Deep Reinforcement Learning (Deep RL) algorithms require a prohibitively large number of training samples for learning complex tasks. Many recent works on speeding up Deep RL have focused on distributed training and simulation. While distributed training is often done on the GPU, simulation is not. In this work, we propose using GPU-accelerated RL simulations as an alternative to CPU ones. Using NVIDIA Flex, a GPU-based physics engine, we show promising speed-ups of learning various continuous-control, locomotion tasks. With one GPU and CPU core, we are able to train the Humanoid running task in less than 20 minutes, using 10-1000x fewer CPU cores than previous works. We also demonstrate the scalability of our simulator to multi-GPU settings to train more challenging locomotion tasks.
Year
Venue
DocType
2018
CoRL
Journal
Volume
Citations 
PageRank 
abs/1810.05762
2
0.38
References 
Authors
20
6
Name
Order
Citations
PageRank
Jacky Liang1144.24
Viktor Makoviychuk221.74
Ankur Handa347926.11
Nuttapong Chentanez467538.02
Miles Macklin524817.11
Dieter Fox6123061289.74