Abstract | ||
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Virtual reality has the potential to change the way we work. We envision the future office worker to be able to work productively everywhere solely using portable standard input devices and immersive head-mounted displays. Virtual reality has the potential to enable this, by allowing users to create working environments of their choice and by relieving them from physical world limitations, such as... |
Year | DOI | Venue |
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2018 | 10.1109/MCG.2018.2875609 | IEEE Computer Graphics and Applications |
Keywords | DocType | Volume |
Keyboards,Virtual reality,Task analysis,Monitoring,Sensors,Mice,Tracking | Journal | 38 |
Issue | ISSN | Citations |
6 | 0272-1716 | 8 |
PageRank | References | Authors |
0.42 | 0 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jens Grubert | 1 | 266 | 26.98 |
Eyal Ofek | 2 | 1865 | 106.07 |
Michel Pahud | 3 | 367 | 23.00 |
Per Ola Kristensson | 4 | 1317 | 91.21 |