Name
Papers
Collaborators
EDMOND C. PRAKASH
33
46
Citations 
PageRank 
Referers 
102
14.60
248
Referees 
References 
428
261
Search Limit
100428
Title
Citations
PageRank
Year
Virtual Pottery: Deformable Sound Shape Modelling and Fabrication00.342020
Gesture based human motion and game principles to aid understanding of science and cultural practices10.352016
Measuring student acceptance of game based learning for game and technology education curriculum development10.482014
Octree Rasterization: Accelerating High-Quality Out-of-Core GPU Volume Rendering.40.472013
Novel moving target search algorithms for computer gaming30.382009
Performance simulations of moving target search algorithms60.502009
Face to face: anthropometry-based interactive face shape modeling using model priors00.342009
Strategic team AI path plans: probabilistic pathfinding30.482008
Interactive view-dependent rendering over networks.50.492008
Interactive deformable geometry maps20.392007
Adaptive processing of range scanned head: synthesis of personalized animated human face representation with multiple-level radial basis function00.342007
Computer game arena: a showcase for computer game projects00.342005
Implicit functions lab: a collaboratory for computer graphics00.342005
Face alive30.422004
A new physical model with multilayer architecture for facial expression animation using dynamic adaptive mesh.381.502004
The Parameterization of Joint Rotation with the Unit Quaternion40.462003
Modeling And Animation Of Individualized Faces For 3d Facial Expression Synthesis20.412003
Cyber Heart: The Employment of an Iterative Design Process to Develop a Left Ventricular Heart Graphical Display10.382003
WebClinic: A Web based System for Telemedicine00.342003
HFSM: Hierarchical Facial Shape Modeling Algorithm for Realistic Facial Expression Animation20.442003
Efficient Modeling Of An Anatomy-Based Face And Fast 3d Facial Expression Synthesis110.662003
Synthesis of facial expressions using a 3D anatomical model00.342002
Hierarchical face modeling and fast 3D facial expression synthesis20.392002
Synthesis of Normal and Abnormal Human Walk Animation00.342002
Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System50.542001
Animation of Facial Expressions by Physical Modeling.00.342001
A Physically-Based Model With Adaptive Refinement For Facial Animation70.722001
Adaptive Simulation of Facial Expressions10.362001
Component Based Human Animation Architecture.00.342000
A system for geographical and spatial data exploration on the internet10.372000
A New Class Library For Animation Of Voxel Humans00.342000
Volumetric Apparel For Visible Female00.342000
A new approach for goal-oriented deformation of voxel models00.341998