Assessment of Material Layers in Building Walls Using GeoRadar | 0 | 0.34 | 2022 |
Training and Predicting Visual Error for Real-Time Applications | 0 | 0.34 | 2022 |
Real-time Approximation of Photometric Polygonal Lights | 0 | 0.34 | 2020 |
Fast Out-Of-Core Octree Generation For Massive Point Clouds | 0 | 0.34 | 2020 |
Gaussian-product subdivision surfaces | 0 | 0.34 | 2019 |
FitConnect: Connecting Noisy 2D Samples by Fitted Neighbourhoods. | 0 | 0.34 | 2019 |
Interactive Visualization of Flood and Heavy Rain Simulations. | 0 | 0.34 | 2019 |
StretchDenoise: Parametric Curve Reconstruction with Guarantees by Separating Connectivity from Residual Uncertainty of Samples. | 1 | 0.35 | 2018 |
Dynamic Path Exploration on Mobile Devices. | 0 | 0.34 | 2018 |
How Do Users Map Points Between Dissimilar Shapes? | 0 | 0.34 | 2018 |
Optimization and Evaluation of a High-Performance Open-Source Map-Matching Implementation. | 0 | 0.34 | 2018 |
Relation-based parametrization and exploration of shape collections. | 0 | 0.34 | 2017 |
Multi-Depth-Map Raytracing for Efficient Large-Scene Reconstruction | 3 | 0.39 | 2016 |
Curve Reconstruction with Many Fewer Samples. | 1 | 0.35 | 2016 |
Non-linear shape optimization using local subspace projections. | 5 | 0.40 | 2016 |
Reduced-order shape optimization using offset surfaces | 32 | 0.94 | 2015 |
Optimization of natural frequencies for fabrication-aware shape modeling | 2 | 0.69 | 2015 |
Learning shape placements by example | 12 | 0.54 | 2015 |
Partial Shape Matching Using Transformation Parameter Similarity | 2 | 0.38 | 2015 |
Layer‐Based Procedural Design of Façades | 7 | 0.46 | 2015 |
Separable subsurface scattering | 2 | 0.52 | 2015 |
Real-time rendering of glossy materials with regular sampling | 1 | 0.37 | 2014 |
Continuous projection for fast L1 reconstruction | 12 | 0.50 | 2014 |
Continuous projection for fast L 1 reconstruction | 23 | 0.66 | 2014 |
The effects of fast disparity adjustment in gaze-controlled stereoscopic applications | 7 | 0.55 | 2014 |
Edit propagation using geometric relationship functions | 8 | 0.54 | 2014 |
Automatic generation of tourist brochures | 3 | 0.40 | 2014 |
A Comparative Perceptual Study of Soft-Shadow Algorithms | 3 | 0.40 | 2014 |
Efficient real-time shadows | 2 | 0.65 | 2013 |
Non-Sampled Anti-Aliasing. | 2 | 0.52 | 2013 |
O-snap: Optimization-based snapping for modeling architecture | 41 | 1.28 | 2013 |
Fast percentage closer soft shadows using temporal coherence | 8 | 0.46 | 2013 |
Seamless texturing of archaeological data | 3 | 0.39 | 2013 |
Reflective and Refractive Objects for Mixed Reality | 5 | 0.42 | 2013 |
Minimizing edge length to connect sparsely sampled unstructured point sets. | 0 | 0.34 | 2013 |
Sampled and Analytic Rasterization. | 1 | 0.37 | 2013 |
Fast light-map computation with virtual polygon lights | 8 | 0.76 | 2013 |
The Institute of Computer Graphics and Algorithms, Vienna, Austria. | 0 | 0.34 | 2013 |
Analytic Visibility on the GPU. | 6 | 0.62 | 2013 |
Freeform Shadow Boundary Editing | 5 | 0.41 | 2013 |
A Survey of Urban Reconstruction | 61 | 1.86 | 2013 |
Inverse-procedural methods for urban models | 0 | 0.34 | 2013 |
Interactive BRDF Estimation for Mixed-Reality Applications. | 5 | 0.42 | 2012 |
GeigerCam: measuring radioactivity with webcams | 0 | 0.34 | 2012 |
Fast Accurate Soft Shadows with Adaptive Light Source Sampling. | 2 | 0.36 | 2012 |
Reciprocal shading for mixed reality. | 0 | 0.34 | 2012 |
Temporal Coherence Methods in Real-Time Rendering | 14 | 0.58 | 2012 |
Tessellation-Independent Smooth Shadow Boundaries | 1 | 0.36 | 2012 |
Auto Splats: Dynamic Point Cloud Visualization on the GPU. | 7 | 0.50 | 2012 |
Interactive Coherence-Based Façade Modeling | 22 | 0.84 | 2012 |