Name
Playground
About
FAQ
GitHub
Playground
Shortest Path Finder
Community Detector
Connected Papers
Author Trending
Tidjani Négadi
Seung Seok Lee
Aaron X. L. Shen
Jhonathan Pinzon
Liangliang Shang
Giovanni Venturelli
Chen Ma
Pedro David Netto Silveira
Jing-Sheng Wong
Radu Timofte
Home
/
Author
/
SARAH C. SHARPLES
Author Info
Open Visualization
Name
Affiliation
Papers
SARAH C. SHARPLES
Virtual Reality Applications Research Team (VIRART), University of Nottingham, Nottingham, UK
30
Collaborators
Citations
PageRank
86
236
20.39
Referers
Referees
References
730
634
254
Search Limit
100
730
Publications (30 rows)
Collaborators (86 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Physiological indicators of task demand, fatigue, and cognition in future digital manufacturing environments
1
0.37
2021
A Review of Research Methodologies Employed in Serendipity Studies in the Context of Information Research
0
0.34
2021
How Stress and Mental Workload are Connected
1
0.36
2019
A context-based study of serendipity in information research among Chinese scholars.
1
0.35
2018
Workload Alerts - Using Physiological Measures of Mental Workload to Provide Feedback During Tasks.
1
0.36
2018
Academics' responses to encountered information: Context matters
4
0.40
2016
Unsupervised labelling of sequential data for location identification in indoor environments.
2
0.38
2016
Out of hours workload management: Bayesian inference for decision support in secondary care.
1
0.36
2016
Using mobile phones in pub talk
15
0.61
2016
Grouping contacts for information tasks
0
0.34
2015
Examining the Reliability of Using fNIRS in Realistic HCI Settings for Spatial and Verbal Tasks
5
0.45
2015
'Night Shift': A Task Simulation to Improve On-Call Prioritisation, Self-Management, Communication, and Route Planning Skills
2
0.41
2014
"Making my own luck": Serendipity strategies and how to support them in digital information environments.
22
0.82
2014
Participant Experiences Of Mobile Device-Based Diary Studies
1
0.38
2013
Introducing PEGI: A usability process for the practical evaluation of Geographic Information
0
0.34
2013
Journey decision making: the influence on drivers of dynamic information presented on variable message signs
8
0.73
2013
Curve shape and curvature perception through interactive sonification
9
0.92
2012
Investigating presentation of rail-specific spatial information on handheld computer screens
0
0.34
2012
Medical device design in context: A model of user-device interaction and consequences.
6
0.68
2012
A User-Centred Mobile Diary Study Approach To Understanding Serendipity In Information Research
18
0.93
2011
Developing speech input for virtual reality applications: A reality based interaction approach
7
0.48
2011
Understanding the Impact of Rail Automation
2
0.48
2009
Alarm handling in rail electrical control
0
0.34
2009
Development of a Technique for Predicting the Human Response to an Emergency Situation
0
0.34
2009
The Influence of Shared-Representation on Shared Mental Models in Virtual Teams
0
0.34
2009
Interactive Sonification of Curve Shape and Curvature Data
5
0.60
2009
Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems.
102
5.15
2008
Evaluation of virtual reality products and applications from individual, organizational and societal perspectives-The "VIEW" case study
7
0.72
2006
Human centred design of 3-D interaction devices to control virtual environments
13
1.61
2006
Practical evaluations of real user company needs for visualization technologies
3
0.47
2006
1