Title
Effects of Hand Representations for Typing in Virtual Reality
Abstract
Alphanumeric text entry is a challenge for Virtual Reality (VR) applications. VR enables new capabilities, impossible in the real world, such as an unobstructed view of the keyboard, without occlusion by the user's physical hands. Several hand representations have been proposed for typing in VR on standard physical keyboards. However, to date, these hand representations have not been compared regarding their performance and effects on presence for VR text entry. Our work addresses this gap by comparing existing hand representations with minimalistic fingertip visualization. We study the effects of four hand representations (no hand representation, inverse kinematic model, fingertip visualization using spheres and video inlay) on typing in VR using a standard physical keyboard with 24 participants. We found that the fingertip visualization and video inlay both resulted in statistically significant lower text entry error rates compared to no hand or inverse kinematic model representations. We found no statistical differences in text entry speed.
Year
DOI
Venue
2018
10.1109/VR.2018.8446250
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Keywords
DocType
Volume
H.5.2: [User Interfaces - Input devices and strategies.]
Conference
abs/1802.00613
ISBN
Citations 
PageRank 
978-1-5386-3366-3
11
0.66
References 
Authors
31
6
Name
Order
Citations
PageRank
Jens Grubert126626.98
Lukas Witzani2251.61
Eyal Ofek31865106.07
Michel Pahud436723.00
Matthias Kranz544237.93
Per Ola Kristensson6131791.21